Warhammer 40k Dawn Of War 2 Mods

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Warhammer 40k Dawn Of War 2 Mods
  • Hyperion501 posted on Nov 06, 2013 9:54:50 AM - Report post
    (((Hmmm.. no idea as to why the other Thread is unlimited, oh well! I'm just going to copy and paste what was in there.)))
    I know this is now an 'old' game but after the company of heroes 2 sh*t storm of crap that I spent my money on, here I am again. Anyway! I have just submitted the cheat mod updated with Imperial Guard and Chaos, as well as a few extras. Tested and working 3.14.2.5986 on GFWL, Steam copy and a skidrow (you know what) copy. You must create a desktop shortcut and enter -dev in the end of the command line. There are instructions to get it working all over the internet, I am just too tired to type it all out so.. sorry. I don't know how long it will take to publish here but let me know if it does not show up soon and I'll contact PW. As for me I need some sleep. Oh, and before I nod off.. the original creator of the cheat mod is Shiron so all kudos go to him, his post is in the DOW2 section. zzzzzzzzzzzz
    Just got a Pm for this and it is still not up so i'll link it: forums.relicnews.com/showthread.php?262025-Cheatmod-editing-for-Retribution
    Go down to post #31 (it is listed to the top right of each post) and use Arash's links for deposit files or whatever.. its the same as mine but a little older. (Still works with current update though!)
    It is better to be feared than loved, if you cannot be both.
    Before all else, be armed.
    Men take revenge for slight injuries - for heavy ones they cannot.
    Never was anything great achieved without danger.
    I'm not interested in preserving the status quo; I want to destroy it.
    - Machiavelli
  • Hyperion501 posted on Mar 31, 2014 11:50:19 AM - Report post
    Here are links for latest dow CM version to my knowlage:
    dfiles.eu/en/files/leyafd8du
    www.uploadonall.com/files/1B8RJRTE/dow2retributioncheatmod.7z
    It is better to be feared than loved, if you cannot be both.
    Before all else, be armed.
    Men take revenge for slight injuries - for heavy ones they cannot.
    Never was anything great achieved without danger.
    I'm not interested in preserving the status quo; I want to destroy it.
    - Machiavelli

Dawn Of War 2 Mods

  • DarthParametric posted on Feb 27, 2009 2:31:47 AM - Report post
    Over at RelicNews someone provided the offsets so you can patch the squad files to increase the number of individuals in a squad to however many you want. For those who can handle extracting the appropriate RBFs and patching them with a hex editor, check here - Link
    For those of you that want some pre-edited files, I made something more along Codex lines and uploaded them here - Link
    Here's the changes:
    Assault Squad - Changed from 3 man to 10 man squad (9 marines plus Thaddeus)
    Tactical Squad - Changed from 4 man to 10 man squad (7 bolter/chainsword marines, 1 plasma gun/power fist marine, 1 plasma gun/power axe marine plus Tarkus)
    Devastator Squad - Changed from 3 man to 10 man squad (9 marines plus Avitus)
    Scout Squad - Changed from 3 man to 10 man squad (9 scouts plus Cyrus)
    Terminator Assault Squad - Changed from 3 man to 5 man squad (4 marines plus Thaddeus)
    Terminator Tactical Squad - Changed from 4 man to 5 man squad (4 marines plus Tarkus)
    Terminator Devastator Squad - Changed from 3 man to 5 man squad (4 marines plus Avitus)
    A note on the tactical squad. Its loadout depends on whether you give Tarkus close combat weapons or not. So tool him up for melee and the squad will be equipped with bolt pistols/plasma pistols and chainswords/power fists/power axes, equip him for ranged combat and they'll have bolters/plasma guns. Note that the two marines with special weapons don't appear until you get the veteran squad upgrade. Until then they are armed the same as ordinary marines (i.e. bolter/bolt pistol and chainsword).
    Also note that a squad has a shared health pool which is unchanged. This means that the more units there are in a squad, the less health each individual has. So you get more of them, but they die easier.
    To install, just extract the ZIP in your base DOW2 directory. You will need to use the -dev switch to make use of it.
    [Edited by DarthParametric, 2/27/2009 2:41:03 AM]
  • ellesar500 posted on Feb 28, 2009 4:20:27 AM - Report post
    So how do you need to edit it, the -dev line I mean? sorry for the noobie question, I don't want my game to crash all the time
    TIA
    [Edited by ellesar500, 2/28/2009 4:21:02 AM]
    PS: and can you use it when you already started a campaign?
    [Edited by ellesar500, 2/28/2009 4:22:50 AM]
  • DarthParametric posted on Feb 28, 2009 4:35:36 AM - Report post
    There are a number of existing threads on the -dev switch. It's added to the shortcut that runs the game.
    Yes, you can use it with existing saves.
  • Crabbie posted on Feb 28, 2009 7:35:33 AM - Report post
    Hello there,
    just curious, will it also work with war gear mob?
    Many thanks
  • DarthParametric posted on Feb 28, 2009 7:41:33 AM - Report post
    If you mean QuantumX's wargear mod that is hosted here then yes, as all that does is modify the LUA for the 1st mission.
    It isn't compatible with the Extended Stats mod, as that modifies some of the same files.
  • Crabbie posted on Feb 28, 2009 7:50:58 AM - Report post




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